9 Best Traps And Defenses In Meet Your Maker

Meet Your Maker lets you figure out what’s best for your base.
In Meet Your Maker, the whole point is to build your own camp and attack other players’ bases. Even though you can’t be there to protect your base yourself, the traps you set up will do a pretty good job. There are a total of nine traps and defenses in the game, and each one has a different way to kill raiders.
Some traps in Meet Your Maker are pretty standard, like the Impaler, which has spikes that raiders can get stuck on. Other traps are a bit trickier and take a bit of skill to get around. You also need resources to build these things, so if you want the best defenses for your base, you’ll have to pay a lot of money for them.
Plasma Sentinel – AOE Damage

In Meet Your Maker, the Plasma Sentinel is the best trap to use. To make up for its power, the cost of building your base is very high.
The trap shoots a ball of plasma that hurts players who try to raid the base over a large area. If you hide it well, you can use it in really bad ways to get rid of raiders. As an added treat, it keeps shooting until the trap is broken. The ball goes slowly, so if you put it in the right spot, it could kill you.
Incinerator – Watch The World Burn

The Incinerator shoots fire in a straight line that won’t go out until the trap is destroyed. This trap is great for blocking a path fully, so that the players can’t move forward until they destroy it. It’s a fun way to get players to fall into other traps or lose ammo.
As with all traps in Meet Your Maker, the key here is where you put it. If you make it harder to destroy, a lot of people will die when they try to raid the base. Set up this trap to fry any raiders who come to your base.
Bomb Ejector – It Goes Boom In Meet Your Maker

When raiders get close to Bomb Ejector, it throws out a lot of small bombs, just like its name says. The bombs don’t go off right away, either, unless they hit a player.
Set the trap on a hill so that the raiders will roll down into it. The damage from the bombs spreads over a large area, making it hard to avoid them. You should put a few of them around the level to throw off your enemies. Be careful though, because there is no defense against friendly fire in the game, so the bombs can kill your guards.
Death Piston – Engine Of Death

This trap has a piston that shoots out and is strong enough to kill anything in its way. You can use the Death Piston to annoy other players or protect your traps from shots from a distance.
Even when the person isn’t around, the trap keeps going off. This makes it a great way to get players to move faster or into a certain area. Put a guard who can shoot behind it to make things harder for the Raiders and maybe get rid of them faster. You can break the engine, but if you put it behind a wall, it can kill you.
Iron Claw – Grab Opportunity

The Iron hand shoots out a hand that grabs a raider and pulls them closer to itself. In Meet Your Maker, this is one of the most rewarding ways to kill a player. Just “yoink” the player and tell them where your traps are. Then watch as they die in your traps.
The Iron Claw doesn’t hurt by itself, so it needs to be used with other traps that do. But if you want to make your attackers quit rage, this is one of the best traps to do it. Simple, fun, and a lot of fun.
Boltshot – Straight Shooting

The Boltshot is the most important part of any base. It is a simple trap that kills players with a single bolt. The Boltshot has the game’s longest range, so if you want to kill players from far away, it’s the best trap to use.
It is also cheap to make, so you won’t have to spend a lot of money on your build if you use it. We also suggest adding at least one mod to it to make it more dangerous. The only bad thing about it is that it only shoots once and then stops, making it easy to hit.
Impaler – They Have A Point

The Impaler is the first trap you can use in Eggy Car game, but it is also one of the worst. The trap shoots out spikes, but they don’t go very far. The spikes are easy to avoid as long as the player is not on the trap or close to the wall it is on.
The fact that it only works once makes it even worse. We think you should get a Boltshot instead of an Impaler for your base, since the bolts at least have some range. But it’s cheap, so unless you’re building a lot of impalers, you probably don’t need it.
Corrosive Cube – Dissolve Everything

Anything that comes in contact with a Corrosive Cube dies. It never sleeps and is always ready to kill. But it’s just a static block, so it’s not very interesting to kill. There isn’t much or any way to kill a raider with a Corrosive Cube unless they make a mistake.
You can use it to lead players to another trap or make the “floor is lava” game inside Meet Your Maker. Other than that, the Corrosive Cube is almost completely safe. Now, if you add the Iron Claw to it, you’ll have a great way to kill someone.
Holocube – Illusion

When a player gets close to the Holocube, its image disappears. It’s pretty safe on its own, but if it’s put in the right place and paired with a trap, it can kill. It’s too bad that it has a clear shine that gives it away to people who are paying attention.
The best way to protect it is to put it where a raider won’t be able to look at it for long. It is at the bottom of the list because it does no damage, needs other traps to work, and is easy to find. It could be fun to trick players the first few times you do it. Other than that, it needs to be placed in a smart way to work.